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While learning and getting into game development I came across a video with some good insights into indie game development. The video is of a talk given at GDC 16 (Game Developers Conference 2016).
Here are the details taken from the description of the video:
In this 2016 GDC Talk, Grey Alien Games’ Jake Birkett explains how to survive as an independent game developer without having a single hit game.
GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more.